I’m learning how to use the great hair tools to make hair for my character. The problem is when I try to convert the hair an object so I can export it to OBJ, the hair gets completely messed up as soon as I go from Particle Edit Mode to Object Mode. See below.
Is there any settings that I can adjust to make hair stay more true to the hair particles when I go to Object mode? So far this only seems to happen with long hair that’s near or longer than shoulder length. Short hair styles are no problem, but I also need some long hair.
Thanks in advance,