Hi everyone, could somebody please lend me a hand with this one?
Suppose I want a fir branch. I create a cylinder and add a particle system on top of that.
Now, in Blender 2.45 and below, there is this setting to help bend the strands along the branch: “Force” on the “Particle motion” tab.
And in 2.46 and 2.47 the closest equivalent is “Global effects”, on the “Physics” tab (am I right?).
I’ve tried parenting my cylinder to an Empty and turning that Empty instead. This helps - to an extent. Once you enter edit mode or change the number of particles, they
get recalculated or something and their direction changes.
Is there a way to get them to behave like in 2.45?