Hello,
so i have a particle system Hair, which I later have to convert to hair curves and export.
Problem: The hair curves intersect with the clothes meshes. I have multiple different clothes, and I have a collection for each outfit set.
I have to cut them (not physics collision) where they have contact with clothes.
I came up with the idea to add a geometry node to the converted hair curves, like in the picture:
resample is a usefull part here for me and that is the only part that works.
And the “geometry” is not so usefull too. I would need entire collections.
Do you have ideas how to solve this? please help
