obsurveyor - I will try to make video tutorial in future. In the mean time grab the blend file from gumroad site where I uploaded demo head with some hair samples.
PixelPete - yep I know about HairMesher, but it has bit different purpose that mine. HairMesher - uses particle hair to generate mesh ribbons - it is good for short, dense hair styles where lots of alpha planes is required - there is no curve step because it usually generates so much hair strips that you would not want to tweak them manually.
With hair tool I aimed for different kind of workflow - it more about generating splines, tweaking them, converting to mesh for previewing and then going back to curve state. It was made to simplify work with longer hair styles like this.
I think I will add quick support for converting blender hair it curve ribbons in next release (it is possible now with few clicks - convert particle hair to geo, then convert it to curve - and lastly use Hair Tool to add ribbons to those). But I will automate this.
myclay - grab blend file I uploaded on Hair Tool gumroad page. I will help you. Anyway for this kind of style I use few steps:
- base hair mesh is generated but it is using same texture space so it looks bit repetitive.
- second step is to map some hair strands to different uv area to vary to break the uniform look
- then I generated second layer of hairs with more randomnes
- lastly on right - both layers combined.
Tip: usually I put more dense texture on bottom layers to cover the scalp, and then add less dense hair strips on top to make hair look softer.
Tosky - as I have written above, that this addon aims for longer hair styles, but I will add support for generating ribbons from blender particle hair system. I believe it is the best workflow right now to use native blender hair as source for hair ribbons. Or try hairmesher - I think it is more suited for short hair types.
Cyaoeu - I will try to reproduce it and fix. Usually this is why I don’t work in metric 0,01 system in blender, but I work in blender units, and then use my script for batch export selected objects in metric system. Let me know if I should put this script on github.