half-life 2

Hi,
This has almost certainly been asked before but I’ve searched and the answers seem to be a mixed bag. Basically I want to make my own machinima using the half life 2 engine and I was wondering if it was worth making the characters in blender and then exporting them (somehow) or simply learning to use the half life 2 Hammer software.
As I said, I’ve searched and some people seem to be able to use Blender with HL2, and others say it’s impossible. I’m not afraid of hardship but I don’t want to hamstring myself either, the only difference is that I know Blender and haven’t used Hammer before.
Any advice would be greatly appreciated.
Thanks,

Tarot

Have you seen this thread?
http://forums.facepunchstudios.com/showthread.php?t=21286

This thread has info on exporting HL2 models to 3DSMAX, it MAY be possible for Blender.

EDIT: Or you could just use Garry’s Mod. http://www.garry.tv/garrysmod

you can’t create models in hammer [the level editor]

I suggest you get and learn xsi [the xsi mod tool, its free… but limited. The limitations shouldn’t be a problem to make characters for half life 2]

I hadn’t, but thanks, could be useful.

Tarot

Fair enough, simple suits me fine since I don’t want to waste too much time learning a whole new system.

Thanks a bunch,

Tarot