Half orc, half human, half pig

I’ve been working on this character for a few months, and can finally present it to you.

I used Zbrush Core for most sculpting, Blender for retopo, modeling, uvs, texturing etc. I also used xNormal and Krita for some of the texture work, mostly maps like cavity. UE4 was used for the scene render, and I did the other render with Cycles.

UE4 scene

Cycles render

Sketchfab

UE4 animation and character breakdown

The project on Artstation:
https://www.artstation.com/artwork/gJGNQL

I hope you like the result! Feedback is welcome :smiley:

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nice work.
i like the fire alot

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Thanks! :smiley: The fire is a slightly modified version of a particle effect that comes in the UE4 starter content :smile:

It’s MANORCPIG!

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