Here is the current state of the model. Below is the development thread. Thanks.
Hi all in the Blender Artists community. I have not done any 3d in about a decade I think. I used to do a lot of stuff in 3ds Max. I used to do some games dev stuff. I never really got into high poly modelling back in the day, and a decade ago Blender was a no-bueno for me also. Anyway. Virus isolation put me in a more contemplative mood, and I decided to have a go at some modelling. I decided to give blender a spin, and damn, is it a very new beast. Anyway, in one day I managed to get a pretty OK looking monster together.
So I decided to post some screen grabs up as a way to say hi, and to get some pointers as to where I am perhaps going a bit wrong. I still need to figure out the poly modelling in Blender. That is a bit more annoying, as it is quite a bit different to my old max skills.