Halloween stuff

Some Halloween models and renders )
Using Cycles render.




Sketchfab scene

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oh man this is really amazing
it looks like a move thing cover or something .
awesome !!!

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hello,
it’s not often but I like every thing in your pictures : the mood, the modeling, the material, the textures, the light (you don’t fall in this stupid mode of “all bright and surexpose”), the framing, the composition, the smal details;

VERY VERY GOOD ! thanks for sharing !

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Impressive work, would love to see the post process work behind this !
The modelling itself is impeccable. Great composition and variety.

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Thank!
it was rather simple =)
i did some sculpt, after i did retopology and just paint it =)
The first pumpkin high poly model:


Carved highpolys:

Lighting:
1.HDRI map light


2.Point lights

3.Backlight (rim light)

4.And finally one direct light for coloring all to the mystery green =)

After all this, there were hard choices for the color scheme.

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You’re #featured!

Amazing! And thanks for the breakdown, simple but effective!

Damn, that’s a sexy one !
Thanks for the breakdown, always interesting to see !

really good work! :+1:

Ahh, yes. “'tis the season.” Very nicely done.

Well done :+1: :+1: :+1:

Well Done.Love the lights and setting you have here, including the sculpt of your pumpkins.

Can i ask why you did do retopo with these. So most details we se now is framed baked maps than?

Not sure how you transferred such hi details to the new retopologized mesh

Thanks for question.
You can go the sketchfab and look to matcap render vs matcap+surface render.
SKETCHFAB scene

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So if i got it right, you first made a simple base mesh. Then did a retopo to get clean topology and than did details sculpt on top of that?

This text got me a bit confused in what order is was done.
“i did some sculpt, after i did retopology and just paint it =)”

Wow Sketchfab scene look so stunning!!! They have been upgrading as well, the quality is insane these days.

So it was same. i make sculpt with dynamic topology, then make retopology by hands. After that i baked details to normal map, occlusion map and other.

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Did anyone else noticed the creepy skull peeking through the fence in the second picture? . ___.

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Yes :laughing: ! it is the skull of the son of Alien :rofl:

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I really enjoy the third picture with all the pumpkins!

Awww ! :star_struck: