Recent update (May 7, 2019):
Two animations ready (combined in same video):
I’m embarking on a new castle reconstruction, Hammershus Castle at Bornholm, Denmark.
It is the largest castle ruin in Denmark, and probably one of the largest castles in Northern Europe.
I got hold on some drawings and photos of physical reconstruction models.
This is the Mantel Tower, it is the largest tower of the castle, which I’ve just finished.
Notice the bricks among the rocks at the windows. I had to physically model each and every one of them to match the real world:
I used a displacement modifier and a cloud texture with an empty for the brick-models around the windows. This allowed me to speed up the process of making variations on the bricks around the windows.
Notice the roof as the roof tiles almost seem physically modelled. Only the bottom part of the roof tiles are modelled, this allow me to have a smaller poly count, and only have a plane for the rest of the roof tiles.
I made the textures of the bricks and rocks in GIMP.