Hand Helded video deblurring via Efficient Fourier Aggregation



Ok that’s cool. How do we get that into blender?

Held. “The following errors occurred with your submission The message you have entered is too short. Please lengthen your message to at least 10 characters.”

Here’s a related paper:

Nice! It looks like this sharp image without increasing noise.
This can be very useful for improving the video for better camera tracking.

Is on After Effects

Not sure about it, it kinda destroys DOF, and kills depth and speed perception.

I want this becuse my phone is shaking a lot when holding. This is not for pro production.