A client just sent me an STL file of one specific model for me to animate/ edit.
The thing has 40. million. polygons.
My computer (GeForce GTX 960, Intel core i5-4460, granted it isn’t the best) can barely open the file, let alone edit it. When I try to merge vertices by distance to lower polycount, blender shuts down
Does anyone have any tips on how to handle this? Maybe another program or something?
Asking the client to change it is not an option