Generally just become better/faster at Blender. That will involve try to do the weekly challange every week, but I also have two bigger projects in mind.
Firstly, I want to do a few nature landscape scenes at a very high, photoreal level. I shoot landscape photograpy and timelapses, so there are a few of my shots that I might try to recreate to see how far I can push Blender. I’ve already started some experiments with MTree and Graswald. Lovely addons for sure.
Secondly, I want to learn to do some hard surface modelling and robot rigging (I hate rigging in general!) so by the end of the year I can build a fully functional Metal Gear Rex.
My goal is to finish my Megazord project. Through it, I hope to learn more about the entire 3D process for VFX, not just use pre-made assets like I currently do for VFX
Well done with the website. So far I have been very happy with it.
I have one resolution for this year which I will work super hard to make true, not to have any resolution.
Scary and fun not to know what exactly you will do the next day, but I was never a fan of planning ahead. Other than that generally improve ass a coder and 3d artist and making good use of my time is more than enough to make me happy. Oh and not to forget to have fun.