Happy 28th Birthday Blender!
My first environment build in Blender. The rendering stage was a challenge. Have experienced beginner mistake: fell easily into a messy marsh of huge polygon count, stubbornly kept unnecessary tiny rubbles, forcing 3 tangled particle systems to work, loving gazillion faces to simulate water puddles in a large area, wild ambition with wetmaps…etc.
I learned that artists have mighty freedom to create and loving that cube is power.
https://www.youtube.com/watch?v=YtxsbLYd9uE&ab_channel=MCCanelaCG