Indeed the grass needs some work. I like the way the roots go towards the tree. The mist/clouds, look nice, the way they are both behind and infront of the tree. Maybe you want to make the mountain in the back a little less visible through the mist. It seems like either the mountain is really close/small or that the mist is 2D…
my 2-eurocents (as in two one-eurocents),
WeWa
nice scene, great tree model, but texture a lil off… for grass, model a clump and duplivert it, that should look cool =)
definitely a happy scene, definitely
What I usually do is model a single blade, copy the terrain and subdivide smooth {depending on how thick I want the grass}, then use it to duplivert the grass. Then I make the duplis of the grass and join them together, then play around with the PET and the noise button and stuff to get it less regular looking…