happy day picture


(Andy Goralczyk) #1

I made this image today, it should look more artistic than real. I’ ve tested some weather fx like mist and clouds…

http://artificial3d.tripod.com/images/happyday.jpg [hmm…a good title :)]

I know that the particle grass looks bad, does anyone have a good grass tutorial?

What do you think ?


@ndy
[ http://www.artificial3d.cjb.net/ ]


(wewa_juicyb) #2

Indeed the grass needs some work. I like the way the roots go towards the tree. The mist/clouds, look nice, the way they are both behind and infront of the tree. Maybe you want to make the mountain in the back a little less visible through the mist. It seems like either the mountain is really close/small or that the mist is 2D…
my 2-eurocents (as in two one-eurocents),
WeWa


(Xtra) #3

… seems to be made with Vue d’ Esprit. It looks very similar to typical images made with this program.

Xtra


(Andy Goralczyk) #4

Xtra wrote:

> … seems to be made with Vue d’ Esprit. It looks very similar to typical images made with this program.

No, that’s completly blender. I’ll fix the problems with the mist and the grass…


(blengine) #5

nice scene, great tree model, but texture a lil off… for grass, model a clump and duplivert it, that should look cool =)
definitely a happy scene, definitely


(rivenwanderer) #6

What I usually do is model a single blade, copy the terrain and subdivide smooth {depending on how thick I want the grass}, then use it to duplivert the grass. Then I make the duplis of the grass and join them together, then play around with the PET and the noise button and stuff to get it less regular looking…


(valarking) #7

VERY cool.