Happy Sloth

Sculpted, retopologized and procedurally textured in Blender.
Rendered with Evee.

I Hope you like it,
Feedback is very welcome

4 Likes

A really Nice cool looking sloth here :slight_smile:
You did all the Texturing Procedurally or paint some of it?
Happy Bl

3 Likes

Thanks!
Yes, I painted the colors and also an roughness map.

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Cute little guy! :+1:

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Thanks,
I’m glad you like it

The texture on the nose is probably the best part of this- it looks super realistic, well done there :slight_smile: Since you’re looking for focused critique, I would say the skin on the face could use a bump map as well, for some texture, possibly even some short hair

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Thank you for the feedback!
I also noticed that the skin looks a bit flat,
but I actually didn’t thought about adding some hair.
I will definitely play around a bit with that.

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I like him, a really cute and appealing character. Could you do a render in cycles, though? I wonder if the maybe the hair would look better. As it is now, I’m not too fond of that black edge on the chin.

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:slightly_smiling_face: :+1:
congrats.

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Thank you!
I tried it, but I couldn’t really see a big difference with cycles. But by adding some hair to his face, I think this edge is gotten a bit better.

Thank you!

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I added some hair in his face!
Do you think it’s better this way?

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I do! That looks a LOT better, wow. This is a very high quality artwork now

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Thanks a lot!

I featured you on BlenderNation, have a great weekend!

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Thank you so much!

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