So the best way to take a Daz Model and open it in blender is to use the mcjTekeBlender script. Works pretty well It looks pretty good Cycles Now I have to figure out how to adjust the transparency on her eyes. She looks like a zombie lol
This is a response from the creator of the add on, talking about why the cornea is white.
“Working fine,… But still White iris and pupil. What am I doing Wrong?”
~If you create a small entirely black image, and apply it as an Opacity map to the cornea of the eye,
you will obtain a fully transparent cornea as seen in Daz Studio and as rendered in Blender/Cycles
sometimes there’s a transparency map for the cornea, but due to export issues, the image cannot be found
or the transparency map is part of the color map, and that’s not compatible with mcjTeleblender
so replacing it with a simple black image , like the one below, does the trick~
My question is where do I add the black image/Opacity map in the node set up???