Hi guys,
I was wondering if it were somehow possible to view something like a textured sphere of the world while setting it up so rotating studio HDRIs becomes less of a guessing game?
Hi guys,
I was wondering if it were somehow possible to view something like a textured sphere of the world while setting it up so rotating studio HDRIs becomes less of a guessing game?
Using Material Preview mode, change to Scene World and turn on HDRI preview. Make sure your viewport is in perspective mode, View > Perspective/Orthographic (Numpad 5). Also in your world shader tab, use Environment Texture. By default if you drag and drop, Blender will set as an image texture.
Merci beaucoup!
So basically, that would be the little world shader sphere bottom right. Basics, basics, basics! Open your eyes, dummy
Great, that’s precisely what I was looking for.