HDRI World view(er)?

Hi guys,

I was wondering if it were somehow possible to view something like a textured sphere of the world while setting it up so rotating studio HDRIs becomes less of a guessing game?

Using Material Preview mode, change to Scene World and turn on HDRI preview. Make sure your viewport is in perspective mode, View > Perspective/Orthographic (Numpad 5). Also in your world shader tab, use Environment Texture. By default if you drag and drop, Blender will set as an image texture.

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Merci beaucoup!

So basically, that would be the little world shader sphere bottom right. Basics, basics, basics! Open your eyes, dummy :sweat_smile:
Great, that’s precisely what I was looking for.