here is my new WIP trying to make a girl realistic for my current project. head mesh modelled in blender and test polypaint and hair is done in zbrush. tried to sculpt it within the blender and zbrush too. but its very hard to achieve the similarity between 3d model and photograph that way… so i decided to first model the head using edge extraction first.
Ummm… anyone elese creeped out by the half doll face thats missing an eye?
oh yes… i missed the eye…