Hi there,
this is my first “Head” project I did last night;

It’s just the BETA-PHASE so don’t be surprised if there are any errors on the mesh or wrong lighting, something like that …,
also it has no textures by now, but soon it’ll have textures. ^^

Well the head mesh consist of 10385 vertices; there are 1067 particles for the hair (with 8 segments); -> also with children “particles” with the amount “16”.

MeshHeadMaterial rendered with “SSS”.

Rendered with an “Ambient Occlusion” amount of “12”;
PictureSize: 1920x2785


Great hair.
SSS is to big for me, but even then(now) looks good.