Had this structure laying around for quite a while and didnt know what to do with it, so I decided to continue a small “storyline” from a scene I made a couple of years ago.
For this scene, I especially focused on working out the mossy feel of the cave, using a juniper branch texture like in my previous scene. The hedgehog is a very very basic model I created years back, which is not exactly meant to be looked at up close, many flaws I tried to cover up with its stings and fur.
Here is the scene I made a couple of years ago and which I based my new scene off: