Heightmap not rendering properly

Here we can see what is in [Layout] it could be said that at this point [Layout] has drawn this better than render currently, the Render is not the preferred result.

It’s bit hard to see but if you look at the coast line it’s missing many gray scale layers which are actually required for proper representation of the map, I’ve also included the graph I’m using.

I used a tutorial on YouTube more or less as the guide for setting things up;
(Bake PERFECT Displacement Map)

So how do I stop it deleting areas in render that it should now be?

== never mind discovered the camera’s view distance was clipping.

Welcome :tada:

you just discovered for what this forum also is good for… doing some proper formulation of the problem when posting and so thinking a bit different and then finding the solution yourself :wink:

There are some user who experienced this phenomenon here…

Also you got you first solution (as regular i can do this, but you could have claimed this also by yourself ).