Well after a long hiatus from blender I decided to jump right back in and modeled a helicopter which I want to then use in a video. I got the basic model done and now its ready for skinning and rigging. The blades, skids, and body are different objects.
So I need to paint the helicopter and rig the rotors to spin. I know I could just keyframe the rotation of the blades, but I wanted to do it with the location of an empty. Not really sure why, other than it is a little more complicated and i want to practice using emptys.
Let me know what you think about the models or if you are interested in the blend file.
Edit: I decided to do a quick test of the blades spinning. Here it is.