Help: export my rigged character with FBX 2011 Version

I need help to exporting my rigged character with FBX 2011 Version the character also has shape keys, I’m using Blender 2.77.
Trying to import it into iClone 3DXchange v6.5 Pipeline (only supports FBX 2011 for morph keys)
*PS : I’m new at this.:frowning: