Hi all.
I have a problem with complex poses.
By following the very nice tutorials by Sebastian Lague, I was able to model and rig a simple wooden mannequin model. Now, with some anatomy books as reference, I am trying to build a basic pose library with the model. Simple positions work well, but I am having troubles with more comples poses, for example the famous “Lotus pose”, with the legs open and crossed. Do you have any suggestion or tip?
Thanks.
Yes it’s not easy even with a real wooden dummy.
Being real dummy or CG with a simple rig it’s a simplification of the human body.
Here is my take on it :
Hi sozap, really nice, and thanks for the blend file.
Would you mind to explain a bit the steps you used to got the result? I made several attempts, by grabbing and/or rotating the bones (also the controls, as in the Lague tutorials), but the legs start to assume weird positions.
Thanks,
When I try to use a naive rig to do extreme poses like this, it always looks pretty awful. So I made my own hips/pelvis rig.
There is an even newer and more flexible hip rig I’ve made, which is NSFW. If you are interested, you can go to my Flipped Normals page at https://flippednormals.com/creator/philovivero/ and find it there. There is a free overview in the spirit of the above video, and a full tutorial where I build it bone-by-bone.
Thank guys, help much appreciated.
@ philo_vivero:
I watched your video and the site material. The results are surely impressive, but the level is quite complex, at present I must understand the basics of rigging.
@sozap:
After seeing what you were able to do with my simple rig, I made other tests. By playing mainly with the control bones I was finally able to obtain a decent lotus pose. Sincerely I went mainly by trial and error, I have to better understand the mechanism of IK.