I am animating using the Dope Sheet and somehow, I hit something and the darkened bars that appear between fixed keyframes are gone! This is quite an inconvenience. I tried to look up the blender manual but it didn’t say anything about being able to hide these.
PS: Also I am really afraid I messed up my animation because I think tiny motions are happening where previously the animation had identical keyframes between spaces. As well, suddenly I have some bars back. like some new ones… but only SOME. I’m so confused, cause even if I duplicate an entire keyframe, only one or two bars show where previously it was all bars, since all bones were exactly the same. I’m so afraid I just ruined my whole animation.
I don’t understand. It explains that they are there when you have two keyframes that are the same value. So to get them back, you have to set the same value on another keyframe… You can copy and paste. How you managed to get rid of every single one I don’t know.
a5, right so—I’m saying I have duplicated keyframes. No values have changed. I am still duplicating keyframes and the lines are not showing up. I did not indicate I did not know what they were or represented; my question solely has to do with how to get them to show up again. I didn’t suddenly go through hundreds of duplicated values and manually change them, after all.
So, you copied and pasted or duplicated them some other way… like shift d? The only way I can think of that you caused them to disappear is by turning autokey on, which would set a keyframe although if you hadn’t changed anything I don’t think you would loose the bars.
That’s the only thing I could think of, sorry. Are you entirely sure the keyframes have identical values ? can you double-check ? (from the graph editor)
I double, triple, quadruple checked. On my older keyframes and on newer ones I am making. The values are not changing. It is very odd because duplicated keyframes (shift+d) do not have any of the lines between them.
Ok so it must be a display issue… there are still the following theme preferences : long key and long key select that could be at fault (alpha set to 0), but I don’t see how you could have accidentally changed those. Did you switch theme by any chance ?
Try resetting your themes. Go to preferences - themes - reset themes. Then select all and see if you get your selection holds back (in your terms bars back orange) deselect and see if you have your unselected holds back.
Omg I just encountered this same exact problem in my animation I have checked and double checked the values of my duplicate key frames still the bar does not show up. How did you later solve this?
The grey bars only indicate that the pose of one bone is being held constant until the next key frame.
Did you duplicate only some but not all the bones of the key frame?
The grey bars only indicate that the pose of one bone is being held constant until the next key frame.
Did you duplicate keys of only some but not all the bones of the animation?
In that case it’s normal, you can go back and duplicate the keys from any bones you want and move those also to the same frame.
In that case the bars will show again.
This is from my last project file and I did’nt label bones perfectly ( it would help to). Im learning rigging from scratch. Anyways what I intend to demonstrate is that it can be confusing the selection order of things. For example if I had selected one bone in the neck on my timeline it shows 10 rows of active keyframe information could be 13 including scale. Where as in the dopesheet there is a great number of similar rows but with each of these bone ‘folders’ (tabs) there is all the transform (loc,rot,scale,x,y,z, and quaternion). if you select and duplicate active bones in the timeline. It could appear as though you are duplicating all the keyframes because the list is so long. When actually you are only duplicating active bones from a shorter list.