How to import 3ds max files with material and texture uv mapped, ( Light position if possible )inside blender correctly. When I import 3ds files the model rotate in all direction. Obj doesn’t import material but only the object. I want the model with material and texture.
If you need texture on object, you should have a folder with it near 3ds file.
In the same folder ?
alt/r, alt/s, alt/g after import with all objects selected.