hello, everybody of the blender artist community. im new to character modeling in blender and using a 3d program in general. I
just started to take it seriously this summer that i want to get good at it ! im having a lot of fun but im encountering some issues where i dont seem to find a solution. here is my second attempt to poly model a female face its still a work in progress so feedback would be really appreciated.
i seem to have some topology issues and maybe also some anatomy mistakes.