Hi,
So i want to render a scene in which ghosts are moving around, and they are composed of mulitple meshes. I want to make them transparent and add effects to them in post processing, so i thought i would render them separted from the background and add them up later in post with transparency. Is there a way that i can render a scene without certain object, but basically transforming them into masks ? I want that if my ghost go behind an object they wouldn’t be seen, but if i delete the object to render just the ghost, it doens’t work.
How can i go about it ?