We have been working on our video game and we use Blender as unique solution for our needs. Yesterday I was trying to export my model with animation to either Doom3 MD5 or HL2 SMD files for further conversion to our proprietary file format (we use Dark Places game engine). What I ended up with were messed up MD5 and SMD files. I could see that bones and animation exported correctly, but weighting was messed up (IMHO).
Please, scripting gurus, help us, don’t let our development to stop because of inability to export data from Blender
Here is my .blend file with MD5 export script and MD5 files (two scripts, one (v0.96) doesnt’ work, run from text edior):
Here is HL2 exporting script (select mesh and armature first, then from Export Menu choose exporter, it exports only one mesh at a time and that is not good):
We appreciate your time, thank you!