I’ve been a 3D artist for several years - using other people’s models. I’ve fiddled around with Sketch Up, but that’s about it. Now I am trying to learn Blender and create my own models. My boss thinks this is great and wants to use it for new product design - I’m all for it!
I have created my first item and it looks good IMHO and prints well enough. See the attached image. However, there is a problem I am hoping someone can help me with.
As it is now, the mesh is basically solid with a shaft knocked out of the middle. The areas with the “ice cubes” are solid. I would like to convert this model so the interior of the object follows the outer surface with a thickness of something like 3 mm.
It seems to me, there should be a way to select all the outer faces without getting the inner ones, then copy them and do something like apply a solidify modifier. Is that possible?
Any help would be most welcome, as I say - I am very much a noob.
Ice Towel Bottle Decimated.blend (5.53 MB)