I made a excellent looking couch and whenever i uv map it it turns out a mess as my picture expalins below
URL : http://www.freewebs.com/devouredgame/OHCRAP.jpg
Copy and paste link above in your address bar!!!
Even if i use sphere or cube it always messes up and look horrible and i can uv or texture it manually because my model is 7000+ polys!!!
Please tell me a way i can uv map it properly or apply textures to it!!!
Thanks!
Start over with a simple cube and experiment with four maps u should make; a nor (deformation) map of light and dark creases that will make the cloth wrinkled. Another speckly map for nor that makes a velvet texture, a col (color map) that maps the color of the material to faded sections of the couch, a ref reflectivity map that is lighter where the seats are because the cloth is worn and has a higher sheen there.