Hi all,
I’m really new to blender and so … I’ve created a box and I seem to have textures on the inside walls of it because the appear only when I render w/ f12, but I don’t know why it is that when I change the values of ‘Map Input’ panels sizeX, sizeY, and sizeZ … the textures still look exactly the same. Shouldn’t the textures size change? I’ve seen it work before, but can’t get it to change now.
Anyone know what I might be doing wrong?