For some reason in 2.48, I can’t apply UV textures. Does anybody know why this happens?
Probably because you’re in GLSL mode? You’ll need to set UV mapping in your material, or turn off GLSL mode.
Edit: Wait, is this a GE question? It’s definitely in the wrong forum, regardless.
Do you mean how to use the new UV setup?
It all changed back around 2.46ish.
Now u have to go into edit mode and unwrap the object first, using U. Then u can apply the textures, and the UV Face panel will come up in the edit buttons. It wont appear though, until u unwrap the object.
Its a lot faster now, being able to do it all in edit mode. (face mode doesn’t exist anymore)
Ah, thanks AD.