Help with 3d file formats for opensource game? (.unr)

We kindly request your assistance in implementing .unr and maybe .t3d loading and processing for our opensource project. This 3D format is essential for our open-source engine, reminiscent of the Unreal/Unreal Tournament era. Your expertise and support in this matter would be greatly appreciated. Thank you for considering our plea, and we look forward to your valuable contribution.

Our project (everything is opensource, including media):
Description: libregamewiki.org/Chaos_Esque_Anthology
Screenshots: chaosesqueteam.itch.io/chaosesque-anthology

Collab: sf.net/p/chaosesqueanthology/discussion/general/

Please please please help. We’re fking begging. Begging like a dog. Please helpw PLLLELEEAASEE

Hey, I recognize these images. Remember how you got banned from this site? You are, once again, banned. Making duplicate accounts is forbidden.