I made this account mostly to ask for help, so apologies if this isn’t in the right place.
I am pretty new to blender, so I am still learning, and I have the problem where a lot of my mesh is super blocky. Obvious solution right? Subsurf modifier, right? Well my problem is, it leaves my characters a bit shrunken, and I was hoping somebody had a good way for me to fix that problem, while making my characters less blocky.
Also sorry about the low quality on the texture paint, this model was from earlier this month, and I hadn’t gotten the hang of properly UV unwrapping yet, and my texture was a pretty low resolution