Help with cameras?

Hi, I was wondering how I could make one camera change to another at one point in time in my game.

I want when my game starts, for a certain camera to be frozen in a certain position, but after a sound has been played, to switch to a different camera.

How can this be done?

hi Phin Hammond

in PJ a blend example for jump to :

key 1 = Camera
key 2 = Camera2
key 3 = __default_camera


You can get the same result by moving only one camera.

Jolo

Attachments

camera_jump.blend (89.6 KB)

I want when my game starts, for a certain camera to be frozen in a certain position, but after a sound has been played, to switch to a different camera.

use 2 camera’s
on the first camera (at start of game) place:
always -> and -> sound (load it with your sound)

then add:
actuator(select the sound brick) -> and -> scene (set to change camera and select your camera)

done, now it will use the first cam till sound has ended then it switch to cam 2.