Hello, I’m fairly new to Blender and was having a problem resizing a simple person and having the .raw file change.
Here is the problem:
I made a simple 3d person.
He exports in a .raw triangle format just fine.
When I try to change his size in Blender (SKey) and export him in the same .raw triangle format, the exported vertices are exactly the same, not any smaller or larger.
If I’m doing something wrong, please tell me what.
When I try to change his size in Blender (SKey) and export him in the same .raw triangle format, the exported vertices are exactly the same, not any smaller or larger.
I think you need to select your object, then
Object->Clear/Apply->Apply Size/Rotation (or ctrl-A, if you don’t like menus).
This should change the “real” size of the object to match your scaling.