tubes experiment.blend (145.0 KB)
Shade smooth looks like trash.
Fillet Curve seems to make a lot of overlapping geometry.
How can this be fixed?
tubes experiment.blend (145.0 KB)
Shade smooth looks like trash.
Fillet Curve seems to make a lot of overlapping geometry.
How can this be fixed?
Try the blend file Moder has provided in this bug that I filed.
Thanks.
Points with 0 angle between connected points can’t make correct fillet.’
I don’t understand “points with 0 angle between connected points”.
Any idea which values I’m supposed to tweak for my specific situation?
I think I’m just going to give up and manually fix all the problems.
This without using the fillet curve node. Mostly just the M needs fixing.
That’s basically what I did. Disabled fillet node, added vertex bevel and subdiv to have tighter corners. The M is too tight in my last version and will need manual fixes if I ever get around to playing with this scene again.