I’m trying to use an hdri image for a background and lighting, and I’m having a few problms. I downloaded a coule from http://www.openfootage.net/ I am trying to texture them onto the world space. could some one explain the settings I would need to do that?
I have tried using AngMap, but then I have a wierd point in the world where the whole thing converges. I tried using Global, but then the whole world is repeated twice!
And for some reason, when I have an object reflecting the world, it is reflected sideways.
I’m stuck, any help would be appreciated!