I like the design of the model, but in the red circled areas, there are tiny white lines on the bends and intersects of the arms and some other parts of the body. Is this a problem with the UV? Or something with the texture/material settings? Any feedback will be appreciated!
I can just about make them out. Looks like a uv issue, but without more info its impossible to say. If you upload wireframes, node setups and UV placements someone here will be able to help, I’m sure.