I’m trying to render realistic hair on a cat using the hair particle system, but it is not rendering correctly. I’m wondering if someone can show me what I’m doing wrong.
Thanks for the tips, I’ll try a re-render. Is the higher subsurf irrelevant if you’re using hair because the edges will be covered?
can you make a close shot to show what’s wrong
and tell uswhat your find wrong with thisi mean it look like you applied a UV texture to this before adding the hair i think
I haven’t applied any sort of textures to the model. The problem is that the hair looks patchy and uneven instead of looking natural.