Hi,
I’m not very experienced with physics in Blender and I need to simulate a cloth strap that falls naturally with a handler around it that is supposed to be stiff and go along with the cloth bending. Can someone please help me with the physics and properties that the handle needs to have for this to performa as expected?
The strap has 2 pinning vertex and is set to “cloth” and “collision”. Up to this point everything goes well. The handle I’ve tried to add “collision” and “rigid body” but none is working as expected.
Any help is much appreciated.
Thanks in advance
LM