Hi, I have a texture for a wall, the problem is when i apply it to a standalone plane and a cube it works but when I apply it to the mesh it doesn’t… how can i solve this?
here is a picture for reference:
Thanks in advance
Hi, I have a texture for a wall, the problem is when i apply it to a standalone plane and a cube it works but when I apply it to the mesh it doesn’t… how can i solve this?
here is a picture for reference:
Thanks in advance
The texture doesn’t show up correctly because the mesh is missing the UV mapping (default plane or cube already hve default UV mapping).
The fastest way to get it to work is to enter edit mode, press “u”->“cube projection”, preferably change the “cube size” value" to 1,0. This should be enough if your texture is seamless.
thank you very much!!