Sorry for probably and easy question i have textures with Diffuse Map, Specular Maps, Gloss, Normal, Transparency, Height and emission how to use all of them on a new material in the node editor i have tried following some tutorial but my options do not seem to line up for example some tutorial use image texture and material output nodes and i do not have any of those in the node editor and i’m currently using Bender 2.73. Any help would be appreciated.
Ensure you are using the cycles render engine (select from he drop down list at the top of the blender window) and you are using material nodes, not texture or composite nodes. Select the node type on the node editor header
Thank you very much good sir i was using the default Bender Render :(, Thank you