Help with unbalanced texture?

Hi, everyone…
I just finish my first 3d human with texture on…however, the texture is not evenly spread through the body(the arms, right hand and the legs)…can any1 tell me what causes it and how to ‘fix’ it?

Thanks in advance…:o


Try Ctrl+N Recalculate normals outside.


Check to make sure you don’t have two vertex groups with different materials assigned.