Help with UV mapping.

Hello, I’m having trouble with the mapping getting square with the models, bound and standerd doesn’t keep it square and neither does LCSM. I’m so close to getting this done and I can’t stop this now, please help me.

perhaps you need more seams?

we need to see what kind of shape your models are

[that and uvmapping isn’t that hard]

lscm will allow things to warp somewhat, or else it would have to add lots of seams…