I am trying to hide an object that is associated with an armature during a few frames of an action. I’ve tried just toggling hide of the object in the outliner and adding a keyframe using ‘i’, but it also hides the armature. Also, hiding the objects further down the armature chain hides everything else above it.
What I would like to do:
Frame 1 - 5: show everything, but ‘Head-Circle’
Frame 6 - 14: hide the object ‘Head-Square’
Frame 15: show everything, but ‘Head-Square’
I’ve done a lot of google searches and forum searches, but cannot figure out a solution. Might be my lack of animation experience. Don’t know. Help?
MeshSwap01.blend (454 KB)