I am working on my first environment scene, and i have a little problem with the rendering.
I did a test render last night night to check how the environment looks, but even when i put the resolution at 4K and the sampling on 20.000 it still looks grainy.
I think it has something to do with the lighting within the scene.
The lights in the scene are:
- a spotlight that casts light trough the window.
- 2 lamps that have an emission object inside.
Does anyone know what i could do to solve this problem? i do want to keep the scene abit dark, so adding more light is something i’d rather not do.
This scene is still a work in progress.
Thanks in advance.