Can you beat this record ?
I would not try; I prefer to concentrate on making good images or models and if the polygon count goes high then so be it. For some of my commercial modelling projects I have to keep the lowest possible polygon count while still making a good looking model, not try to make the polygon count higher.
However here’s a YouTube video about a project in Blender that has around 44 times the polygon count that your project does: VFX Artist Creates 20,000,000 Trees with CGI
My machine has twice as much RAM as his did (he had 64Gb, I have 128Gb) so I assume I could go much higher than 44 billion. He only used around 24Gb to render the image so he could have gone a lot higher too.
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