Hills - Blender 2.81 Cycles

Blender 2.81 Cycles
Volumetric clouds (no smoke sim)
Grass made with particle hairs and some textured weeds added.
Gravel road made with particle stones.

5 Likes

Epic shot dude! Perhaps adding a volumetric cube with low value to give it a slightly misty fade could be a good call

Thanks.
I tried to add volume to get some volume effects between clouds and ground but render times were unacceptable :frowning:

1 Like

Can’t disagree. The scene looks stunning, your work has turned out terrific. Excellent job!

Finally after 28 hours of rendering it is done.
I have added Volumetric atmosphere to the whole image and changed sky color a bit.

Setting i have used:
settings